文件列表
├─AEN motion
│ dive_CINEMA_4D_Main.iMotion
│ hit fly2_CINEMA_4D_Main.iMotion
│ hit fly3_CINEMA_4D_Main.iMotion
│ hit fly_CINEMA_4D_Main.iMotion
│ hit2_CINEMA_4D_Main.iMotion
│ hit3_CINEMA_4D_Main.iMotion
│ hit4_CINEMA_4D_Main.iMotion
│ hit_CINEMA_4D_Main.iMotion
│ idle crouch_CINEMA_4D_Main.iMotion
│ idle hair touch_CINEMA_4D_Main.iMotion
│ idle_CINEMA_4D_Main.iMotion
│ kick crouch2_CINEMA_4D_Main.iMotion
│ kick crouch_CINEMA_4D_Main.iMotion
│ kick fly2_CINEMA_4D_Main.iMotion
│ kick fly_CINEMA_4D_Main.iMotion
│ kick2_CINEMA_4D_Main.iMotion
│ kick3_CINEMA_4D_Main.iMotion
│ kick4_CINEMA_4D_Main.iMotion
│ kick_CINEMA_4D_Main.iMotion
│ move_CINEMA_4D_Main.iMotion
│ pose002_CINEMA_4D_Main.iMotion
│ pose004_CINEMA_4D_Main.iMotion
│ ready_CINEMA_4D_Main.iMotion
│ roll2_CINEMA_4D_Main.iMotion
│ roll3_CINEMA_4D_Main.iMotion
│ roll4_CINEMA_4D_Main.iMotion
│ roll5_CINEMA_4D_Main.iMotion
│ skill_CINEMA_4D_Main.iMotion
│ stand2_CINEMA_4D_Main.iMotion
│ stand_CINEMA_4D_Main.iMotion
│ taunt2_CINEMA_4D_Main.iMotion
│ taunt3_CINEMA_4D_Main.iMotion
│ taunt_CINEMA_4D_Main.iMotion
│
├─AEP motion
│ walk_CINEMA_4D_Main.iMotion
│
├─ASN motion
│ fire2_CINEMA_4D_Main.iMotion
│ fire3_CINEMA_4D_Main.iMotion
│ fire_CINEMA_4D_Main.iMotion
│ grab2_CINEMA_4D_Main.iMotion
│ grab3_CINEMA_4D_Main.iMotion
│ grab_CINEMA_4D_Main.iMotion
│ hit10_CINEMA_4D_Main.iMotion
│ hit11_CINEMA_4D_Main.iMotion
│ hit2_CINEMA_4D_Main.iMotion
│ hit3_CINEMA_4D_Main.iMotion
│ hit4_CINEMA_4D_Main.iMotion
│ hit5_CINEMA_4D_Main.iMotion
│ hit6_CINEMA_4D_Main.iMotion
│ hit7_CINEMA_4D_Main.iMotion
│ hit8_CINEMA_4D_Main.iMotion
│ hit9_CINEMA_4D_Main.iMotion
│ hit_CINEMA_4D_Main.iMotion
│ idle_CINEMA_4D_Main.iMotion
│ kneel to stand_CINEMA_4D_Main.iMotion
│ swirl_CINEMA_4D_Main.iMotion
│ walk_CINEMA_4D_Main.iMotion
│
├─AVN motion
│ block_CINEMA_4D_Main.iMotion
│ hit2_CINEMA_4D_Main.iMotion
│ hit3_CINEMA_4D_Main.iMotion
│ hit4_CINEMA_4D_Main.iMotion
│ hit_CINEMA_4D_Main.iMotion
│ idle2_CINEMA_4D_Main.iMotion
│ idle_CINEMA_4D_Main.iMotion
│ kick2_CINEMA_4D_Main.iMotion
│ kick_CINEMA_4D_Main.iMotion
│ knee kick_CINEMA_4D_Main.iMotion
│ walk_CINEMA_4D_Main.iMotion
│
├─BSN motion
│ fly kick2_CINEMA_4D_Main.iMotion
│ fly kick3_CINEMA_4D_Main.iMotion
│ fly kick4_CINEMA_4D_Main.iMotion
│ fly kick5_CINEMA_4D_Main.iMotion
│ fly kick_CINEMA_4D_Main.iMotion
│ fly taunt2_CINEMA_4D_Main.iMotion
│ fly taunt3_CINEMA_4D_Main.iMotion
│ fly taunt_CINEMA_4D_Main.iMotion
│ grab_CINEMA_4D_Main.iMotion
│ hit sit spit_CINEMA_4D_Main.iMotion
│ hit sit_CINEMA_4D_Main.iMotion
│ hit2_CINEMA_4D_Main.iMotion
│ hit3_CINEMA_4D_Main.iMotion
│ hit_CINEMA_4D_Main.iMotion
│ idle sit_CINEMA_4D_Main.iMotion
│ idle_CINEMA_4D_Main.iMotion
│ point2_CINEMA_4D_Main.iMotion
│ point_CINEMA_4D_Main.iMotion
│ sit to stand acrobatic_CINEMA_4D_Main.iMotion
│ sit to stand reverse_CINEMA_4D_Main.iMotion
│ sit to stand_CINEMA_4D_Main.iMotion
│ swirl_CINEMA_4D_Main.iMotion
│ walk_CINEMA_4D_Main.iMotion
│
├─BTN motion
│ kick_CINEMA_4D_Main.iMotion
│ walk_CINEMA_4D_Main.iMotion
│
├─BUK motion
│ electroshocked_CINEMA_4D_Main.iMotion
│ energy_CINEMA_4D_Main.iMotion
│ fly king-kong_CINEMA_4D_Main.iMotion
│ fly roll_CINEMA_4D_Main.iMotion
│ fly throw_CINEMA_4D_Main.iMotion
│ hair_CINEMA_4D_Main.iMotion
│ hit range_CINEMA_4D_Main.iMotion
│ hit2_CINEMA_4D_Main.iMotion
│ hit3_CINEMA_4D_Main.iMotion
│ hit4_CINEMA_4D_Main.iMotion
│ hit_CINEMA_4D_Main.iMotion
│ idle2_CINEMA_4D_Main.iMotion
│ idle_CINEMA_4D_Main.iMotion
│ kick 2_CINEMA_4D_Main.iMotion
│ kick range2_CINEMA_4D_Main.iMotion
│ kick range_CINEMA_4D_Main.iMotion
│ kick_CINEMA_4D_Main.iMotion
│ king-kong_CINEMA_4D_Main.iMotion
│ swirl2_CINEMA_4D_Main.iMotion
│ swirl_CINEMA_4D_Main.iMotion
│ taunt2_CINEMA_4D_Main.iMotion
│ taunt3_CINEMA_4D_Main.iMotion
│ taunt4_CINEMA_4D_Main.iMotion
│ taunt_CINEMA_4D_Main.iMotion
│
├─BUN motion
│ fall_CINEMA_4D_Main.iMotion
│ headbutt_CINEMA_4D_Main.iMotion
│ hit combo2_CINEMA_4D_Main.iMotion
│ hit combo3_CINEMA_4D_Main.iMotion
│ hit combo4_CINEMA_4D_Main.iMotion
│ hit combo5_CINEMA_4D_Main.iMotion
│ hit combo6_CINEMA_4D_Main.iMotion
│ hit combo7_CINEMA_4D_Main.iMotion
│ hit combo_CINEMA_4D_Main.iMotion
│ hit2_CINEMA_4D_Main.iMotion
│ hit3_CINEMA_4D_Main.iMotion
│ hit4_CINEMA_4D_Main.iMotion
│ hit5_CINEMA_4D_Main.iMotion
│ hit6_CINEMA_4D_Main.iMotion
│ hit7_CINEMA_4D_Main.iMotion
│ hit_CINEMA_4D_Main.iMotion
│ idle2_CINEMA_4D_Main.iMotion
│ idle3_CINEMA_4D_Main.iMotion
│ idle_CINEMA_4D_Main.iMotion
│ kick2_CINEMA_4D_Main.iMotion
│ kick_CINEMA_4D_Main.iMotion
│ roll2_CINEMA_4D_Main.iMotion
│ roll3_CINEMA_4D_Main.iMotion
│ roll_CINEMA_4D_Main.iMotion
│ swirl_CINEMA_4D_Main.iMotion
│ walk_CINEMA_4D_Main.iMotion
│
├─CEN motion
│ grab_CINEMA_4D_Main.iMotion
│ hit combo2_CINEMA_4D_Main.iMotion
│ hit combo3_CINEMA_4D_Main.iMotion
│ hit combo4_CINEMA_4D_Main.iMotion
│ hit combo_CINEMA_4D_Main.iMotion
│ hit2_CINEMA_4D_Main.iMotion
│ hit3_CINEMA_4D_Main.iMotion
│ hit4_CINEMA_4D_Main.iMotion
│ hit5_CINEMA_4D_Main.iMotion
│ hit6_CINEMA_4D_Main.iMotion
│ hit_CINEMA_4D_Main.iMotion
│ idle_CINEMA_4D_Main.iMotion
│ kick2_CINEMA_4D_Main.iMotion
│ kick3_CINEMA_4D_Main.iMotion
│ kick4_CINEMA_4D_Main.iMotion
│ kick5_CINEMA_4D_Main.iMotion
│ kick6_CINEMA_4D_Main.iMotion
│ kick_CINEMA_4D_Main.iMotion
│ walk_CINEMA_4D_Main.iMotion
│ x pose anim_CINEMA_4D_Main.iMotion
│
├─FRN motion
│ full power_CINEMA_4D_Main.iMotion
│ hit combo2_CINEMA_4D_Main.iMotion
│ hit combo_CINEMA_4D_Main.iMotion
│ hit point_CINEMA_4D_Main.iMotion
│ hit2_CINEMA_4D_Main.iMotion
│ hit3_CINEMA_4D_Main.iMotion
│ hit4_CINEMA_4D_Main.iMotion
│ hit5_CINEMA_4D_Main.iMotion
│ hit6_CINEMA_4D_Main.iMotion
│ hit_CINEMA_4D_Main.iMotion
│ kick2_CINEMA_4D_Main.iMotion
│ kick3_CINEMA_4D_Main.iMotion
│ kick_CINEMA_4D_Main.iMotion
│ roll2_CINEMA_4D_Main.iMotion
│ roll_CINEMA_4D_Main.iMotion
│ swirl2_CINEMA_4D_Main.iMotion
│ swirl_CINEMA_4D_Main.iMotion
│ tail2_CINEMA_4D_Main.iMotion
│ tail_CINEMA_4D_Main.iMotion
│ walk_CINEMA_4D_Main.iMotion
│
├─GBR motion
│ fly_CINEMA_4D_Main.iMotion
│ hit combo2_CINEMA_4D_Main.iMotion
│ hit combo3_CINEMA_4D_Main.iMotion
│ hit combo4_CINEMA_4D_Main.iMotion
│ hit combo_CINEMA_4D_Main.iMotion
│ hit10_CINEMA_4D_Main.iMotion
│ hit2_CINEMA_4D_Main.iMotion
│ hit3_CINEMA_4D_Main.iMotion
│ hit4_CINEMA_4D_Main.iMotion
│ hit5_CINEMA_4D_Main.iMotion
│ hit6_CINEMA_4D_Main.iMotion
│ hit7_CINEMA_4D_Main.iMotion
│ hit8_CINEMA_4D_Main.iMotion
│ hit9_CINEMA_4D_Main.iMotion
│ hit_CINEMA_4D_Main.iMotion
│ kick2_CINEMA_4D_Main.iMotion
│ kick3_CINEMA_4D_Main.iMotion
│ kick4_CINEMA_4D_Main.iMotion
│ kick5_CINEMA_4D_Main.iMotion
│ kick_CINEMA_4D_Main.iMotion
│ roll_CINEMA_4D_Main.iMotion
│ swirl_CINEMA_4D_Main.iMotion
│
├─GDN motion
│ hit2_CINEMA_4D_Main.iMotion
│ hit_CINEMA_4D_Main.iMotion
│ walk_CINEMA_4D_Main.iMotion
│
├─GHT motion
│ hit10_CINEMA_4D_Main.iMotion
│ hit11_CINEMA_4D_Main.iMotion
│ hit2_CINEMA_4D_Main.iMotion
│ hit3_CINEMA_4D_Main.iMotion
│ hit4_CINEMA_4D_Main.iMotion
│ hit5_CINEMA_4D_Main.iMotion
│ hit6_CINEMA_4D_Main.iMotion
│ hit7_CINEMA_4D_Main.iMotion
│ hit8_CINEMA_4D_Main.iMotion
│ hit9_CINEMA_4D_Main.iMotion
│ hit_CINEMA_4D_Main.iMotion
│ idle_CINEMA_4D_Main.iMotion
│ kick2_CINEMA_4D_Main.iMotion
│ kick3_CINEMA_4D_Main.iMotion
│ kick4_CINEMA_4D_Main.iMotion
│ kick5_CINEMA_4D_Main.iMotion
│ kick6_CINEMA_4D_Main.iMotion
│ kick7_CINEMA_4D_Main.iMotion
│ kick8_CINEMA_4D_Main.iMotion
│ kick_CINEMA_4D_Main.iMotion
│ swirl_CINEMA_4D_Main.iMotion
│ taunt2_CINEMA_4D_Main.iMotion
│ taunt3_CINEMA_4D_Main.iMotion
│ taunt_CINEMA_4D_Main.iMotion
│ to ready loop_CINEMA_4D_Main.iMotion
│ to ready_CINEMA_4D_Main.iMotion
│
├─GHU motion
│ hit energy_CINEMA_4D_Main.iMotion
│ hit multi2_CINEMA_4D_Main.iMotion
│ hit multi3_CINEMA_4D_Main.iMotion
│ hit multi_CINEMA_4D_Main.iMotion
│ hit roll_CINEMA_4D_Main.iMotion
│ hit2_CINEMA_4D_Main.iMotion
│ hit3_CINEMA_4D_Main.iMotion
│ hit4_CINEMA_4D_Main.iMotion
│ hit_CINEMA_4D_Main.iMotion
│ idle_CINEMA_4D_Main.iMotion
│ kick hit_CINEMA_4D_Main.iMotion
│ kick2_CINEMA_4D_Main.iMotion
│ kick3_CINEMA_4D_Main.iMotion
│ kick4_CINEMA_4D_Main.iMotion
│ kick5_CINEMA_4D_Main.iMotion
│ kick6_CINEMA_4D_Main.iMotion
│ kick7_CINEMA_4D_Main.iMotion
│ kick8_CINEMA_4D_Main.iMotion
│ kick9_CINEMA_4D_Main.iMotion
│ kick_CINEMA_4D_Main.iMotion
│ taunt_CINEMA_4D_Main.iMotion
│ to ready_CINEMA_4D_Main.iMotion
│
├─GKN motion
│ hit 10_CINEMA_4D_Main.iMotion
│ hit 1_CINEMA_4D_Main.iMotion
│ hit 2_CINEMA_4D_Main.iMotion
│ hit 3_CINEMA_4D_Main.iMotion
│ hit 4_CINEMA_4D_Main.iMotion
│ hit 5_CINEMA_4D_Main.iMotion
│ hit 6_CINEMA_4D_Main.iMotion
│ hit 7_CINEMA_4D_Main.iMotion
│ hit 8_CINEMA_4D_Main.iMotion
│ hit 9_CINEMA_4D_Main.iMotion
│ idle_CINEMA_4D_Main.iMotion
│ kick 1_CINEMA_4D_Main.iMotion
│ kick 2_CINEMA_4D_Main.iMotion
│ kick 3_CINEMA_4D_Main.iMotion
│ kick 4_CINEMA_4D_Main.iMotion
│ kick 5_CINEMA_4D_Main.iMotion
│ kick 6_CINEMA_4D_Main.iMotion
│ kick 7_CINEMA_4D_Main.iMotion
│ kick 8_CINEMA_4D_Main.iMotion
│ ready_CINEMA_4D_Main.iMotion
│ taunt_CINEMA_4D_Main.iMotion
│ walk_CINEMA_4D_Main.iMotion
│
├─GNN motion
│ hit 1_CINEMA_4D_Main.iMotion
│ hit 2_CINEMA_4D_Main.iMotion
│ hit 3_CINEMA_4D_Main.iMotion
│ hit 4_CINEMA_4D_Main.iMotion
│ hit 5_CINEMA_4D_Main.iMotion
│ hit 6_CINEMA_4D_Main.iMotion
│ hit 7_CINEMA_4D_Main.iMotion
│ hit 8_CINEMA_4D_Main.iMotion
│ hit 9_CINEMA_4D_Main.iMotion
│ kick 1_CINEMA_4D_Main.iMotion
│ kick 2_CINEMA_4D_Main.iMotion
│ kick 3_CINEMA_4D_Main.iMotion
│ kick 4_CINEMA_4D_Main.iMotion
│ kick 5_CINEMA_4D_Main.iMotion
│ ready_CINEMA_4D_Main.iMotion
│ taunt_CINEMA_4D_Main.iMotion
│ walk_CINEMA_4D_Main.iMotion
│
├─GTL motion
│ headbutt_CINEMA_4D_Main.iMotion
│ hit 1_CINEMA_4D_Main.iMotion
│ hit 2_CINEMA_4D_Main.iMotion
│ hit 3_CINEMA_4D_Main.iMotion
│ hit 4_CINEMA_4D_Main.iMotion
│ hit 5_CINEMA_4D_Main.iMotion
│ hit 6_CINEMA_4D_Main.iMotion
│ hit 7_CINEMA_4D_Main.iMotion
│ hit 8_CINEMA_4D_Main.iMotion
│ idle2_CINEMA_4D_Main.iMotion
│ idle_CINEMA_4D_Main.iMotion
│ jump_CINEMA_4D_Main.iMotion
│ kick 1_CINEMA_4D_Main.iMotion
│ kick 2_CINEMA_4D_Main.iMotion
│ kick 3_CINEMA_4D_Main.iMotion
│ kick 4_CINEMA_4D_Main.iMotion
│ kick 5_CINEMA_4D_Main.iMotion
│ ready_CINEMA_4D_Main.iMotion
│ taunt2_CINEMA_4D_Main.iMotion
│ taunt_CINEMA_4D_Main.iMotion
│
├─HTN motion
│ hit2_CINEMA_4D_Main.iMotion
│ hit3_CINEMA_4D_Main.iMotion
│ hit4_CINEMA_4D_Main.iMotion
│ hit5_CINEMA_4D_Main.iMotion
│ hit6_CINEMA_4D_Main.iMotion
│ hit7_CINEMA_4D_Main.iMotion
│ hit8_CINEMA_4D_Main.iMotion
│ hit_CINEMA_4D_Main.iMotion
│ idle_CINEMA_4D_Main.iMotion
│ kick2_CINEMA_4D_Main.iMotion
│ kick3_CINEMA_4D_Main.iMotion
│ kick4_CINEMA_4D_Main.iMotion
│ kick_CINEMA_4D_Main.iMotion
│ ready_CINEMA_4D_Main.iMotion
│ swirl_CINEMA_4D_Main.iMotion
│ taunt_CINEMA_4D_Main.iMotion
│
├─JCN motion
│ hit_CINEMA_4D_Main.iMotion
│ walk_CINEMA_4D_Main.iMotion
│
├─KRN motion
│ hit2_CINEMA_4D_Main.iMotion
│ hit_CINEMA_4D_Main.iMotion
│ idle2_CINEMA_4D_Main.iMotion
│ idle_CINEMA_4D_Main.iMotion
│ kick2_CINEMA_4D_Main.iMotion
│ kick3_CINEMA_4D_Main.iMotion
│ kick4_CINEMA_4D_Main.iMotion
│ kick5_CINEMA_4D_Main.iMotion
│ kick_CINEMA_4D_Main.iMotion
│ ready_CINEMA_4D_Main.iMotion
│ walk_CINEMA_4D_Main.iMotion
│
├─NPN animation
│ hit2_CINEMA_4D_Main.iMotion
│ hit3_CINEMA_4D_Main.iMotion
│ hit4_CINEMA_4D_Main.iMotion
│ hit5_CINEMA_4D_Main.iMotion
│ hit6_CINEMA_4D_Main.iMotion
│ hit7_CINEMA_4D_Main.iMotion
│ hit_CINEMA_4D_Main.iMotion
│ kick2_CINEMA_4D_Main.iMotion
│ kick3_CINEMA_4D_Main.iMotion
│ kick4_CINEMA_4D_Main.iMotion
│ kick_CINEMA_4D_Main.iMotion
│ ready_CINEMA_4D_Main.iMotion
│ run attack_CINEMA_4D_Main.iMotion
│
├─PCD motion
│ idle2_CINEMA_4D_Main.iMotion
│ idle_CINEMA_4D_Main.iMotion
│ walk_CINEMA_4D_Main.iMotion
│
├─PCN motion
│ hit10_CINEMA_4D_Main.iMotion
│ hit11_CINEMA_4D_Main.iMotion
│ hit12_CINEMA_4D_Main.iMotion
│ hit2_CINEMA_4D_Main.iMotion
│ hit3_CINEMA_4D_Main.iMotion
│ hit4_CINEMA_4D_Main.iMotion
│ hit5_CINEMA_4D_Main.iMotion
│ hit6_CINEMA_4D_Main.iMotion
│ hit7_CINEMA_4D_Main.iMotion
│ hit8_CINEMA_4D_Main.iMotion
│ hit9_CINEMA_4D_Main.iMotion
│ hit_CINEMA_4D_Main.iMotion
│ idle2_CINEMA_4D_Main.iMotion
│ idle_CINEMA_4D_Main.iMotion
│ kick2_CINEMA_4D_Main.iMotion
│ kick3_CINEMA_4D_Main.iMotion
│ kick4_CINEMA_4D_Main.iMotion
│ kick_CINEMA_4D_Main.iMotion
│ ready_CINEMA_4D_Main.iMotion
│
├─RKN motion
│ charge_CINEMA_4D_Main.iMotion
│ hit_CINEMA_4D_Main.iMotion
│ taunt_CINEMA_4D_Main.iMotion
│ walk_CINEMA_4D_Main.iMotion
│
├─SBN motion
│ head atk_CINEMA_4D_Main.iMotion
│ hit_CINEMA_4D_Main.iMotion
│ spawn_CINEMA_4D_Main.iMotion
│ walk_CINEMA_4D_Main.iMotion
│
├─TNN motion
│ hit2_CINEMA_4D_Main.iMotion
│ hit3_CINEMA_4D_Main.iMotion
│ hit4_CINEMA_4D_Main.iMotion
│ hit5_CINEMA_4D_Main.iMotion
│ hit6_CINEMA_4D_Main.iMotion
│ hit7_CINEMA_4D_Main.iMotion
│ hit_CINEMA_4D_Main.iMotion
│ idle2_CINEMA_4D_Main.iMotion
│ idle_CINEMA_4D_Main.iMotion
│ kick2_CINEMA_4D_Main.iMotion
│ kick3_CINEMA_4D_Main.iMotion
│ kick4_CINEMA_4D_Main.iMotion
│ kick_CINEMA_4D_Main.iMotion
│ ready_CINEMA_4D_Main.iMotion
│ taunt2_CINEMA_4D_Main.iMotion
│ taunt_CINEMA_4D_Main.iMotion
│
├─TOA motion
│ hit2_CINEMA_4D_Main.iMotion
│ hit3_CINEMA_4D_Main.iMotion
│ hit4_CINEMA_4D_Main.iMotion
│ hit5_CINEMA_4D_Main.iMotion
│ hit6_CINEMA_4D_Main.iMotion
│ hit7_CINEMA_4D_Main.iMotion
│ hit8_CINEMA_4D_Main.iMotion
│ hit9_CINEMA_4D_Main.iMotion
│ hit_CINEMA_4D_Main.iMotion
│ idle_CINEMA_4D_Main.iMotion
│ kick2_CINEMA_4D_Main.iMotion
│ kick3_CINEMA_4D_Main.iMotion
│ kick_CINEMA_4D_Main.iMotion
│ ready_CINEMA_4D_Main.iMotion
│ swirl_CINEMA_4D_Main.iMotion
│ tail_CINEMA_4D_Main.iMotion
│ taunt_CINEMA_4D_Main.iMotion
│ walk_CINEMA_4D_Main.iMotion
│
├─TRN motion
│ atk combo_CINEMA_4D_Main.iMotion
│ atk10_CINEMA_4D_Main.iMotion
│ atk2_CINEMA_4D_Main.iMotion
│ atk4_CINEMA_4D_Main.iMotion
│ atk5_CINEMA_4D_Main.iMotion
│ atk6_CINEMA_4D_Main.iMotion
│ atk7_CINEMA_4D_Main.iMotion
│ atk8_CINEMA_4D_Main.iMotion
│ atk9_CINEMA_4D_Main.iMotion
│ atk_CINEMA_4D_Main.iMotion
│ idle_CINEMA_4D_Main.iMotion
│ kick2_CINEMA_4D_Main.iMotion
│ kick3_CINEMA_4D_Main.iMotion
│ kick_CINEMA_4D_Main.iMotion
│ ready loop_CINEMA_4D_Main.iMotion
│ ready_CINEMA_4D_Main.iMotion
│ salto2_CINEMA_4D_Main.iMotion
│ salto_CINEMA_4D_Main.iMotion
│
├─WTN motion
│ idle_CINEMA_4D_Main.iMotion
│ walk_CINEMA_4D_Main.iMotion
│
└─YMN motion
hit2_CINEMA_4D_Main.iMotion
hit3_CINEMA_4D_Main.iMotion
hit4_CINEMA_4D_Main.iMotion
hit5_CINEMA_4D_Main.iMotion
hit6_CINEMA_4D_Main.iMotion
hit7_CINEMA_4D_Main.iMotion
hit_CINEMA_4D_Main.iMotion
idle2_CINEMA_4D_Main.iMotion
idle_CINEMA_4D_Main.iMotion
karate pose_CINEMA_4D_Main.iMotion
kick2_CINEMA_4D_Main.iMotion
kick3_CINEMA_4D_Main.iMotion
kick4_CINEMA_4D_Main.iMotion
kick5_CINEMA_4D_Main.iMotion
kick6_CINEMA_4D_Main.iMotion
kick_CINEMA_4D_Main.iMotion
kung fu_CINEMA_4D_Main.iMotion
ready_CINEMA_4D_Main.iMotion
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