文件列表
└─Hand to Hand Combat Set
├─Blocks
│ H2H_Block_End_Unreal Take.rlMotion
│ H2H_Block_Idle_Unreal Take.rlMotion
│ H2H_Block_Leg_End_Unreal Take.rlMotion
│ H2H_Block_Leg_Idle_Unreal Take.rlMotion
│ H2H_Block_Leg_Loop_Unreal Take.rlMotion
│ H2H_Block_Leg_Start_Unreal Take.rlMotion
│ H2H_Block_Loop_Unreal Take.rlMotion
│ H2H_Block_Start_Unreal Take.rlMotion
│
├─Charge
│ H2H_Charge_End_Unreal Take.rlMotion
│ H2H_Charge_Loop_Unreal Take.rlMotion
│ H2H_Charge_Start_Unreal Take.rlMotion
│
├─ElbowStrike
│ H2H_ElbowStrike_Forward_Unreal Take.rlMotion
│
├─Equip_Unequip
│ H2H_Equip_Unreal Take.rlMotion
│ H2H_Unequip_Unreal Take.rlMotion
│
├─Evade
│ ├─Dodge
│ │ H2H_Dodge_Back_Unreal Take.rlMotion
│ │ H2H_Dodge_Forward_Unreal Take.rlMotion
│ │ H2H_Dodge_Left_Unreal Take.rlMotion
│ │ H2H_Dodge_Right_Unreal Take.rlMotion
│ │
│ ├─Fade
│ │ H2H_Fade_Back_Unreal Take.rlMotion
│ │
│ └─Slip
│ H2H_Slip_Left_Unreal Take.rlMotion
│ H2H_Slip_Right_Unreal Take.rlMotion
│
├─HitReaction
│ H2H_HitReaction_01_Unreal Take.rlMotion
│ H2H_HitReaction_02_Unreal Take.rlMotion
│ H2H_HitReaction_03_Unreal Take.rlMotion
│ H2H_HitReaction_04_Unreal Take.rlMotion
│
├─Idle
│ H2H_Idle_HandsDown_Unreal Take.rlMotion
│ H2H_Idle_HandsUp_Unreal Take.rlMotion
│
├─Jump
│ H2H_Jump_Idle_Unreal Take.rlMotion
│ H2H_Jump_Land_Unreal Take.rlMotion
│ H2H_Jump_Loop_Unreal Take.rlMotion
│ H2H_Jump_Start_Unreal Take.rlMotion
│
├─Kick
│ H2H_Kick_AxeKick_InPlace_Unreal Take.rlMotion
│ H2H_Kick_BackflipKick_InPlace_Unreal Take.rlMotion
│ H2H_Kick_BarrelRoll_Forward_Unreal Take.rlMotion
│ H2H_Kick_FlipAxe_Forward_Unreal Take.rlMotion
│ H2H_Kick_Frontflip_Forward_Unreal Take.rlMotion
│ H2H_Kick_HighSide_InPlace_Unreal Take.rlMotion
│ H2H_Kick_JumpSpin_Forward_Unreal Take.rlMotion
│ H2H_Kick_JumpSpin_InPlace_Unreal Take.rlMotion
│ H2H_Kick_LeftCut_Forward_Unreal Take.rlMotion
│ H2H_Kick_LeftCut_InPlace_Unreal Take.rlMotion
│ H2H_Kick_LegSweep_InPlace_Unreal Take.rlMotion
│ H2H_Kick_LowSide_InPlace_Unreal Take.rlMotion
│ H2H_Kick_RightCut_Forward_Unreal Take.rlMotion
│ H2H_Kick_RightCut_InPlace_Unreal Take.rlMotion
│ H2H_Kick_RoundHouse_InPlace_Unreal Take.rlMotion
│ H2H_Kick_SpinHook_Forward_Unreal Take.rlMotion
│ H2H_Kick_SpinHook_InPlace_Unreal Take.rlMotion
│ H2H_Kick_SpinRoundhouse_Forward_Unreal Take.rlMotion
│ H2H_Kick_TrippleSpinHook_Forward_Unreal Take.rlMotion
│
├─KneeStrike
│ H2H_KneeStrike_Forward_Unreal Take.rlMotion
│
├─Knockdown_GetUp
│ H2H_GetUp_01_Unreal Take.rlMotion
│ H2H_KnockDown_01_Unreal Take.rlMotion
│ H2H_KnockDown_02_Unreal Take.rlMotion
│
├─Movement
│ H2H_Movement_RunBackLeft_Unreal Take.rlMotion
│ H2H_Movement_RunBackRight_Unreal Take.rlMotion
│ H2H_Movement_RunBack_Unreal Take.rlMotion
│ H2H_Movement_RunForwardLeft_Unreal Take.rlMotion
│ H2H_Movement_RunForwardRight_Unreal Take.rlMotion
│ H2H_Movement_RunForward_Unreal Take.rlMotion
│ H2H_Movement_RunLeft_Unreal Take.rlMotion
│ H2H_Movement_RunRight_Unreal Take.rlMotion
│ H2H_Movement_SprintForward_Unreal Take.rlMotion
│ H2H_Movement_Turn180_Unreal Take.rlMotion
│ H2H_Movement_TurnLeft90_Unreal Take.rlMotion
│ H2H_Movement_TurnRight90_Unreal Take.rlMotion
│ H2H_Movement_WalkBackLeft_Unreal Take.rlMotion
│ H2H_Movement_WalkBackRight_Unreal Take.rlMotion
│ H2H_Movement_WalkBack_Unreal Take.rlMotion
│ H2H_Movement_WalkForwardLeft_Unreal Take.rlMotion
│ H2H_Movement_WalkForwardRight_Unreal Take.rlMotion
│ H2H_Movement_WalkForward_Unreal Take.rlMotion
│ H2H_Movement_WalkLeft_Unreal Take.rlMotion
│ H2H_Movement_WalkRight_Unreal Take.rlMotion
│
├─Punch
│ H2H_Punch_BackHandSwing_Forward_Unreal Take.rlMotion
│ H2H_Punch_Groin_InPlace_Unreal Take.rlMotion
│ H2H_Punch_Haymaker_Forward_Unreal Take.rlMotion
│ H2H_Punch_Haymaker_InPlace_Unreal Take.rlMotion
│ H2H_Punch_Hook_InPlace_Unreal Take.rlMotion
│ H2H_Punch_Jab_Forward_Unreal Take.rlMotion
│ H2H_Punch_Jab_InPlace_Unreal Take.rlMotion
│ H2H_Punch_JumpUppercut_Forward_Unreal Take.rlMotion
│ H2H_Punch_JumpUppercut_InPlace_Unreal Take.rlMotion
│ H2H_Punch_LeadingUppercut_InPlace_Unreal Take.rlMotion
│ H2H_Punch_PowerHayMaker_Forward_Unreal Take.rlMotion
│ H2H_Punch_PowerPunch01_Forward_Unreal Take.rlMotion
│ H2H_Punch_SnappingBackfist_InPlace_Unreal Take.rlMotion
│ H2H_Punch_Straight_Forward_Unreal Take.rlMotion
│ H2H_Punch_Straight_InPlace_Unreal Take.rlMotion
│
└─Stagger
H2H_Stagger_FromBehind01_Unreal Take.rlMotion
H2H_Stagger_FromBehind02_Unreal Take.rlMotion
H2H_Stagger_Large01_Unreal Take.rlMotion
H2H_Stagger_Large02_Unreal Take.rlMotion
H2H_Stagger_Large03_Unreal Take.rlMotion
H2H_Stagger_Large04_LowHit_Unreal Take.rlMotion
H2H_Stagger_Large_FromBehind01_Unreal Take.rlMotion
H2H_Stagger_Large_FromBehind02_Unreal Take.rlMotion
H2H_Stagger_Large_FromBehind03_Unreal Take.rlMotion
H2H_Stagger_Medium01_Unreal Take.rlMotion
H2H_Stagger_Medium02_Unreal Take.rlMotion
H2H_Stagger_Medium03_Unreal Take.rlMotion
H2H_Stagger_Medium04_Unreal Take.rlMotion
H2H_Stagger_Small01_Unreal Take.rlMotion
H2H_Stagger_Small02_Unreal Take.rlMotion
H2H_Stagger_Small03_Unreal Take.rlMotion
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