文件列表
└─Have A Sit Animation Pack
└─Have A Sit Pack
│ A_ThirdPersonIdle_Unreal Take.rlMotion

├─Chair
│ │ A_chair_armOnRest_loop_Unreal Take.rlMotion
│ │ A_chair_armOnRest_sit_Unreal Take.rlMotion
│ │ A_chair_armOnRest_stand_Unreal Take.rlMotion
│ │ A_chair_backwards_01_loop_Unreal Take.rlMotion
│ │ A_chair_bound_01_loop_Unreal Take.rlMotion
│ │ A_chair_bound_01_sit_Unreal Take.rlMotion
│ │ A_chair_bound_01_stand_Unreal Take.rlMotion
│ │ A_chair_crossArms_01_loop_Unreal Take.rlMotion
│ │ A_chair_crossArms_01_sit_Unreal Take.rlMotion
│ │ A_chair_crossArms_01_stand_Unreal Take.rlMotion
│ │ A_chair_femLegCross_01_loop_Unreal Take.rlMotion
│ │ A_chair_femLegCross_01_sit_Unreal Take.rlMotion
│ │ A_chair_femLegCross_01_stand_Unreal Take.rlMotion
│ │ A_chair_femLegCross_02_loop_Unreal Take.rlMotion
│ │ A_chair_femLegCross_02_sit_Unreal Take.rlMotion
│ │ A_chair_femLegCross_02_stand_Unreal Take.rlMotion
│ │ A_chair_footup_01_loop_Unreal Take.rlMotion
│ │ A_chair_footup_01_sit_Unreal Take.rlMotion
│ │ A_chair_footup_01_stand_Unreal Take.rlMotion
│ │ A_chair_handBehindHead_01_loop_Unreal Take.rlMotion
│ │ A_chair_handBehindHead_01_stand_Unreal Take.rlMotion
│ │ A_chair_handsBehindHead_01_sit_Unreal Take.rlMotion
│ │ A_chair_handsLap_01_loop_Unreal Take.rlMotion
│ │ A_chair_handsLap_01_sit_Unreal Take.rlMotion
│ │ A_chair_handsLap_01_stand_Unreal Take.rlMotion
│ │ A_chair_leanForward_02_loop_Unreal Take.rlMotion
│ │ A_chair_leanForward_02_sit_Unreal Take.rlMotion
│ │ A_chair_leanForward_02_stand_Unreal Take.rlMotion
│ │ A_chair_lean_01_loop_Unreal Take.rlMotion
│ │ A_chair_lean_01_sit_Unreal Take.rlMotion
│ │ A_chair_lean_01_stand_Unreal Take.rlMotion
│ │ A_chair_legCross_01_loop_Unreal Take.rlMotion
│ │ A_chair_legCross_01_sit_Unreal Take.rlMotion
│ │ A_chair_legCross_01_stand_Unreal Take.rlMotion
│ │ A_chair_legSpread_01_loop_Unreal Take.rlMotion
│ │ A_chair_legSpread_01_sit_Unreal Take.rlMotion
│ │ A_chair_legSpread_01_stand_Unreal Take.rlMotion
│ │ A_chair_move_left_Unreal Take.rlMotion
│ │ A_chair_move_right_Unreal Take.rlMotion
│ │ A_chair_restHands_01_loop_Unreal Take.rlMotion
│ │ A_chair_restHands_01_SideSit_Unreal Take.rlMotion
│ │ A_chair_restHands_01_sit_Unreal Take.rlMotion
│ │ A_chair_restHands_01_stand_Unreal Take.rlMotion
│ │ A_chair_slouch_01_loop_Unreal Take.rlMotion
│ │ A_chair_slouch_01_sit_Unreal Take.rlMotion
│ │ A_chair_slouch_01_stand_Unreal Take.rlMotion
│ │ A_chair_thinker_01_loop_Unreal Take.rlMotion
│ │ A_chair_thinker_01_sit_Unreal Take.rlMotion
│ │ A_chair_thinker_01_stand_Unreal Take.rlMotion
│ │ A_chair_turn_left_Unreal Take.rlMotion
│ │ A_chair_turn_right_Unreal Take.rlMotion
│ │ chair_restHands_01_BackSit_Unreal Take.rlMotion
│ │
│ └─Aim Offsets
│ ├─Arms Cross
│ │ Aim_chair_cross_01_CC_Unreal Take.rlMotion
│ │ Aim_chair_cross_01_CL_Unreal Take.rlMotion
│ │ Aim_chair_cross_01_CR_Unreal Take.rlMotion
│ │ Aim_chair_cross_01_DC_Unreal Take.rlMotion
│ │ Aim_chair_cross_01_DR_Unreal Take.rlMotion
│ │ Aim_chair_cross_01_UC_Unreal Take.rlMotion
│ │ Aim_chair_cross_01_UR_Unreal Take.rlMotion
│ │ Aim_chair_cross_0_UL_Unreal Take.rlMotion
│ │ A_chair_cross_01_aim_Unreal Take.rlMotion
│ │
│ ├─Backwards
│ │ Aim_chair_backwards_01_CC_Unreal Take.rlMotion
│ │ Aim_chair_backwards_01_CL_Unreal Take.rlMotion
│ │ Aim_chair_backwards_01_CR_Unreal Take.rlMotion
│ │ Aim_chair_backwards_01_DC_Unreal Take.rlMotion
│ │ Aim_chair_backwards_01_DL_Unreal Take.rlMotion
│ │ Aim_chair_backwards_01_DR_Unreal Take.rlMotion
│ │ Aim_chair_backwards_01_UC_Unreal Take.rlMotion
│ │ Aim_chair_backwards_01_UL_Unreal Take.rlMotion
│ │ Aim_chair_backwards_01_UR_Unreal Take.rlMotion
│ │ A_chair_backwards_01_aim_Unreal Take.rlMotion
│ │
│ ├─Bound
│ │ Aim_chair_bound_01_CC_Unreal Take.rlMotion
│ │ Aim_chair_bound_01_CL_Unreal Take.rlMotion
│ │ Aim_chair_bound_01_CR_Unreal Take.rlMotion
│ │ Aim_chair_bound_01_DC_Unreal Take.rlMotion
│ │ Aim_chair_bound_01_DL_Unreal Take.rlMotion
│ │ Aim_chair_bound_01_DR_Unreal Take.rlMotion
│ │ Aim_chair_bound_01_UC_Unreal Take.rlMotion
│ │ Aim_chair_bound_01_UL_Unreal Take.rlMotion
│ │ Aim_chair_bound_01_UR_Unreal Take.rlMotion
│ │ A_chair_bound_01_aim_Unreal Take.rlMotion
│ │
│ ├─Fem Leg Cross 01
│ │ AIM_chair_femLegCross_01_CC_Unreal Take.rlMotion
│ │ AIM_chair_femLegCross_01_CL_Unreal Take.rlMotion
│ │ AIM_chair_femLegCross_01_CR_Unreal Take.rlMotion
│ │ AIM_chair_femLegCross_01_DC_Unreal Take.rlMotion
│ │ AIM_chair_femLegCross_01_DL_Unreal Take.rlMotion
│ │ AIM_chair_femLegCross_01_DR_Unreal Take.rlMotion
│ │ AIM_chair_femLegCross_01_UC_Unreal Take.rlMotion
│ │ AIM_chair_femLegCross_01_UL_Unreal Take.rlMotion
│ │ AIM_chair_femLegCross_01_UR_Unreal Take.rlMotion
│ │ A_chair_femLegCross_01_aim_Unreal Take.rlMotion
│ │
│ ├─Fem Leg Cross 02
│ │ Aim_chair_femLegCross_CC_Unreal Take.rlMotion
│ │ Aim_chair_femLegCross_CL_Unreal Take.rlMotion
│ │ Aim_chair_femLegCross_CR_Unreal Take.rlMotion
│ │ Aim_chair_femLegCross_DC_Unreal Take.rlMotion
│ │ Aim_chair_femLegCross_DL_Unreal Take.rlMotion
│ │ Aim_chair_femLegCross_DR_Unreal Take.rlMotion
│ │ Aim_chair_femLegCross_UC_Unreal Take.rlMotion
│ │ Aim_chair_femLegCross_UL_Unreal Take.rlMotion
│ │ Aim_chair_femLegCross_UR_Unreal Take.rlMotion
│ │ A_chair_femLegCross_02_aim_Unreal Take.rlMotion
│ │
│ ├─Foot Up
│ │ Aim_chair_footUp_01_CC_Unreal Take.rlMotion
│ │ Aim_chair_footUp_01_CL_Unreal Take.rlMotion
│ │ Aim_chair_footUp_01_CR_Unreal Take.rlMotion
│ │ Aim_chair_footUp_01_DC_Unreal Take.rlMotion
│ │ Aim_chair_footUp_01_DL_Unreal Take.rlMotion
│ │ Aim_chair_footUp_01_DR_Unreal Take.rlMotion
│ │ Aim_chair_footUp_01_UC_Unreal Take.rlMotion
│ │ Aim_chair_footUp_01_UL_Unreal Take.rlMotion
│ │ Aim_chair_footUp_01_UR_Unreal Take.rlMotion
│ │ A_chair_footUp_01_aim_Unreal Take.rlMotion
│ │
│ ├─Hand On Lap
│ │ Aimchair_handsLap_01_CC_Unreal Take.rlMotion
│ │ Aimchair_handsLap_01_CL_Unreal Take.rlMotion
│ │ Aimchair_handsLap_01_CR_Unreal Take.rlMotion
│ │ Aimchair_handsLap_01_DC_Unreal Take.rlMotion
│ │ Aimchair_handsLap_01_DL_Unreal Take.rlMotion
│ │ Aimchair_handsLap_01_DR_Unreal Take.rlMotion
│ │ Aimchair_handsLap_01_UC_Unreal Take.rlMotion
│ │ Aimchair_handsLap_01_UL_Unreal Take.rlMotion
│ │ Aimchair_handsLap_01_UR_Unreal Take.rlMotion
│ │ A_chair_handsLap_01_aim_Unreal Take.rlMotion
│ │
│ ├─Hands Behind Head
│ │ AIM_chair_handBehindHead_01_CC_Unreal Take.rlMotion
│ │ AIM_chair_handBehindHead_01_Cl_Unreal Take.rlMotion
│ │ AIM_chair_handBehindHead_01_CR_Unreal Take.rlMotion
│ │ AIM_chair_handBehindHead_01_DC_Unreal Take.rlMotion
│ │ AIM_chair_handBehindHead_01_DL_Unreal Take.rlMotion
│ │ AIM_chair_handBehindHead_01_DR_Unreal Take.rlMotion
│ │ AIM_chair_handBehindHead_01_UC_Unreal Take.rlMotion
│ │ AIM_chair_handBehindHead_01_UL_Unreal Take.rlMotion
│ │ AIM_chair_handBehindHead_01_UR_Unreal Take.rlMotion
│ │ A_chair_handBehindHead_01_aim_Unreal Take.rlMotion
│ │
│ ├─Lean 01
│ │ Aim_chair_lean_01_CC_Unreal Take.rlMotion
│ │ Aim_chair_lean_01_CL_Unreal Take.rlMotion
│ │ Aim_chair_lean_01_CR_Unreal Take.rlMotion
│ │ Aim_chair_lean_01_DC_Unreal Take.rlMotion
│ │ Aim_chair_lean_01_DL_Unreal Take.rlMotion
│ │ Aim_chair_lean_01_DR_Unreal Take.rlMotion
│ │ Aim_chair_lean_01_UC_Unreal Take.rlMotion
│ │ Aim_chair_lean_01_UL_Unreal Take.rlMotion
│ │ Aim_chair_lean_01_UR_Unreal Take.rlMotion
│ │ A_chair_lean_01_aim_Unreal Take.rlMotion
│ │
│ ├─Lean 02
│ │ AIM_chair_leanForward_02_CC_Unreal Take.rlMotion
│ │ AIM_chair_leanForward_02_CL_Unreal Take.rlMotion
│ │ AIM_chair_leanForward_02_CR_Unreal Take.rlMotion
│ │ AIM_chair_leanForward_02_DC_Unreal Take.rlMotion
│ │ AIM_chair_leanForward_02_DL_Unreal Take.rlMotion
│ │ AIM_chair_leanForward_02_DR_Unreal Take.rlMotion
│ │ AIM_chair_leanForward_02_UC_Unreal Take.rlMotion
│ │ AIM_chair_leanForward_02_UL_Unreal Take.rlMotion
│ │ AIM_chair_leanForward_02_UR_Unreal Take.rlMotion
│ │ A_chair_leanForward_02_aim_Unreal Take.rlMotion
│ │
│ ├─Leg Cross
│ │ Aim_chair_legCross_01_DR_Unreal Take.rlMotion
│ │ Aim_chair_legCross_01_UC_Unreal Take.rlMotion
│ │ Aim_chair_legCross_01_UL_Unreal Take.rlMotion
│ │ Aim_chair_legCross_CC_Unreal Take.rlMotion
│ │ Aim_chair_legCross_CL_Unreal Take.rlMotion
│ │ Aim_chair_legCross_CR_Unreal Take.rlMotion
│ │ Aim_chair_legCross_DC_Unreal Take.rlMotion
│ │ Aim_chair_legCross_DL_Unreal Take.rlMotion
│ │ Aim_chair_legCross_UR_Unreal Take.rlMotion
│ │ A_chair_legCross_01_aim_Unreal Take.rlMotion
│ │
│ ├─Leg Spread
│ │ Aim_chair_legSpread_01_CC_Unreal Take.rlMotion
│ │ Aim_chair_legSpread_01_CL_Unreal Take.rlMotion
│ │ Aim_chair_legSpread_01_CR_Unreal Take.rlMotion
│ │ Aim_chair_legSpread_01_DC_Unreal Take.rlMotion
│ │ Aim_chair_legSpread_01_DL_Unreal Take.rlMotion
│ │ Aim_chair_legSpread_01_DR_Unreal Take.rlMotion
│ │ Aim_chair_legSpread_01_UC_Unreal Take.rlMotion
│ │ Aim_chair_legSpread_01_UL_Unreal Take.rlMotion
│ │ Aim_chair_legSpread_01_UR_Unreal Take.rlMotion
│ │ A_chair_legSpread_01_aim_Unreal Take.rlMotion
│ │
│ ├─On Rest
│ │ Aim_chair_armOnRest_CC_Unreal Take.rlMotion
│ │ Aim_chair_armOnRest_CL_Unreal Take.rlMotion
│ │ Aim_chair_armOnRest_CR_Unreal Take.rlMotion
│ │ Aim_chair_armOnRest_DC_Unreal Take.rlMotion
│ │ Aim_chair_armOnRest_DL_Unreal Take.rlMotion
│ │ Aim_chair_armOnRest_DR_Unreal Take.rlMotion
│ │ Aim_chair_armOnRest_UC_Unreal Take.rlMotion
│ │ Aim_chair_armOnRest_UL_Unreal Take.rlMotion
│ │ Aim_chair_armOnRest_UR_Unreal Take.rlMotion
│ │ A_chair_armOnRest_aim_Unreal Take.rlMotion
│ │
│ ├─Rest Hands
│ │ Aim_CC_restHands_01_Unreal Take.rlMotion
│ │ Aim_CD_restHands_01_Unreal Take.rlMotion
│ │ Aim_CL_restHands_01_Unreal Take.rlMotion
│ │ Aim_CR_restHands_01_Unreal Take.rlMotion
│ │ Aim_CU_restHands_01_Unreal Take.rlMotion
│ │ Aim_LD_restHands_01_Unreal Take.rlMotion
│ │ Aim_LU_restHands_01_Unreal Take.rlMotion
│ │ Aim_RD_restHands_01_Unreal Take.rlMotion
│ │ Aim_RU_restHands_01_Unreal Take.rlMotion
│ │ A_chair_restHands_01_aim_Unreal Take.rlMotion
│ │
│ ├─Slouch
│ │ AIM_chair_slouch_01_CC_Unreal Take.rlMotion
│ │ AIM_chair_slouch_01_CL_Unreal Take.rlMotion
│ │ AIM_chair_slouch_01_CR_Unreal Take.rlMotion
│ │ AIM_chair_slouch_01_DC_Unreal Take.rlMotion
│ │ AIM_chair_slouch_01_DL_Unreal Take.rlMotion
│ │ AIM_chair_slouch_01_DR_Unreal Take.rlMotion
│ │ AIM_chair_slouch_01_UC_Unreal Take.rlMotion
│ │ AIM_chair_slouch_01_UL_Unreal Take.rlMotion
│ │ A_chair_slouch_01_aim_Unreal Take.rlMotion
│ │
│ └─Thinker
│ AIM_chair_thinker_01_CC_Unreal Take.rlMotion
│ AIM_chair_thinker_01_CL_Unreal Take.rlMotion
│ AIM_chair_thinker_01_CR_Unreal Take.rlMotion
│ AIM_chair_thinker_01_DC_Unreal Take.rlMotion
│ AIM_chair_thinker_01_DL_Unreal Take.rlMotion
│ AIM_chair_thinker_01_DR_Unreal Take.rlMotion
│ AIM_chair_thinker_01_UC_Unreal Take.rlMotion
│ AIM_chair_thinker_01_UL_Unreal Take.rlMotion
│ AIM_chair_thinker_01_UR_Unreal Take.rlMotion
│ A_chair_thinker_01_aim_Unreal Take.rlMotion

├─Ground
│ │ A_ground_demure_01_loop_Unreal Take.rlMotion
│ │ A_ground_demure_01_sit_Unreal Take.rlMotion
│ │ A_ground_demure_01_stand_Unreal Take.rlMotion
│ │ A_ground_holdLeg_01_loop_Unreal Take.rlMotion
│ │ A_ground_holdLeg_01_sit_Unreal Take.rlMotion
│ │ A_ground_holdLeg_01_stand_Unreal Take.rlMotion
│ │ A_ground_kneel_01_loop_Unreal Take.rlMotion
│ │ A_ground_kneel_01_sit_Unreal Take.rlMotion
│ │ A_ground_kneel_01_stand_Unreal Take.rlMotion
│ │ A_ground_kneel_02_loop_Unreal Take.rlMotion
│ │ A_ground_kneel_02_sit_Unreal Take.rlMotion
│ │ A_ground_kneel_02_stand_Unreal Take.rlMotion
│ │ A_ground_leanBack_01_loop_Unreal Take.rlMotion
│ │ A_ground_leanBack_01_sit_Unreal Take.rlMotion
│ │ A_ground_leanBack_01_stand_Unreal Take.rlMotion
│ │ A_ground_leanBack_02_loop_Unreal Take.rlMotion
│ │ A_ground_leanBack_02_sit_Unreal Take.rlMotion
│ │ A_ground_leanBack_02_stand_Unreal Take.rlMotion
│ │ A_ground_legCross_01_loop_Unreal Take.rlMotion
│ │ A_ground_legCross_01_sit_Unreal Take.rlMotion
│ │ A_ground_legCross_01_stand_Unreal Take.rlMotion
│ │ A_ground_legsOpen_01_loop_Unreal Take.rlMotion
│ │ A_ground_legsOpen_01_sit_Unreal Take.rlMotion
│ │ A_ground_legsOpen_01_stand_Unreal Take.rlMotion
│ │ A_ground_squat_01_loop_Unreal Take.rlMotion
│ │ A_ground_squat_01_sit_Unreal Take.rlMotion
│ │ A_ground_squat_01_stand_Unreal Take.rlMotion
│ │
│ └─AimOffset
│ ├─Demure
│ │ Aim_ground_demure_01_CC_Unreal Take.rlMotion
│ │ Aim_ground_demure_01_CL_Unreal Take.rlMotion
│ │ Aim_ground_demure_01_CR_Unreal Take.rlMotion
│ │ Aim_ground_demure_01_DC_Unreal Take.rlMotion
│ │ Aim_ground_demure_01_DL_Unreal Take.rlMotion
│ │ Aim_ground_demure_01_DR_Unreal Take.rlMotion
│ │ Aim_ground_demure_01_UC_Unreal Take.rlMotion
│ │ Aim_ground_demure_01_UL_Unreal Take.rlMotion
│ │ Aim_ground_demure_01_UR_Unreal Take.rlMotion
│ │ A_ground_demure_01_aim_Unreal Take.rlMotion
│ │
│ ├─Hold Leg
│ │ AIM_ground_holdLeg_01_CC_Unreal Take.rlMotion
│ │ AIM_ground_holdLeg_01_CL_Unreal Take.rlMotion
│ │ AIM_ground_holdLeg_01_CR_Unreal Take.rlMotion
│ │ AIM_ground_holdLeg_01_DC_Unreal Take.rlMotion
│ │ AIM_ground_holdLeg_01_DL_Unreal Take.rlMotion
│ │ AIM_ground_holdLeg_01_DR_Unreal Take.rlMotion
│ │ AIM_ground_holdLeg_01_UC_Unreal Take.rlMotion
│ │ AIM_ground_holdLeg_01_UL_Unreal Take.rlMotion
│ │ AIM_ground_holdLeg_01_UR_Unreal Take.rlMotion
│ │ A_ground_holdLeg_01_aim_Unreal Take.rlMotion
│ │
│ ├─Kneel 01
│ │ AIM_ground_kneel_01_CC_Unreal Take.rlMotion
│ │ AIM_ground_kneel_01_CL_Unreal Take.rlMotion
│ │ AIM_ground_kneel_01_CR_Unreal Take.rlMotion
│ │ AIM_ground_kneel_01_DC_Unreal Take.rlMotion
│ │ AIM_ground_kneel_01_DL_Unreal Take.rlMotion
│ │ AIM_ground_kneel_01_DR_Unreal Take.rlMotion
│ │ AIM_ground_kneel_01_UC_Unreal Take.rlMotion
│ │ AIM_ground_kneel_01_UL_Unreal Take.rlMotion
│ │ AIM_ground_kneel_01_UR_Unreal Take.rlMotion
│ │ A_ground_kneel_01_aim_Unreal Take.rlMotion
│ │
│ ├─Kneel 02
│ │ AIM_ground_kneel_02_CC_Unreal Take.rlMotion
│ │ AIM_ground_kneel_02_Cl_Unreal Take.rlMotion
│ │ AIM_ground_kneel_02_CR_Unreal Take.rlMotion
│ │ AIM_ground_kneel_02_DC_Unreal Take.rlMotion
│ │ AIM_ground_kneel_02_DL_Unreal Take.rlMotion
│ │ AIM_ground_kneel_02_DR_Unreal Take.rlMotion
│ │ AIM_ground_kneel_02_UC_Unreal Take.rlMotion
│ │ AIM_ground_kneel_02_UL_Unreal Take.rlMotion
│ │ AIM_ground_kneel_02_UR_Unreal Take.rlMotion
│ │ A_ground_kneel_02_aim_Unreal Take.rlMotion
│ │
│ ├─Lean Back 01
│ │ AIM_ground_leanBack_01_CC_Unreal Take.rlMotion
│ │ AIM_ground_leanBack_01_CL_Unreal Take.rlMotion
│ │ AIM_ground_leanBack_01_CR_Unreal Take.rlMotion
│ │ AIM_ground_leanBack_01_DC_Unreal Take.rlMotion
│ │ AIM_ground_leanBack_01_DL_Unreal Take.rlMotion
│ │ AIM_ground_leanBack_01_DR_Unreal Take.rlMotion
│ │ AIM_ground_leanBack_01_UC_Unreal Take.rlMotion
│ │ AIM_ground_leanBack_01_UL_Unreal Take.rlMotion
│ │ AIM_ground_leanBack_01_UR_Unreal Take.rlMotion
│ │ A_ground_leanBack_01_aim_Unreal Take.rlMotion
│ │
│ ├─Lean Back 02
│ │ AIM_ground_leanBack_02_CC_Unreal Take.rlMotion
│ │ AIM_ground_leanBack_02_CL_Unreal Take.rlMotion
│ │ AIM_ground_leanBack_02_CR_Unreal Take.rlMotion
│ │ AIM_ground_leanBack_02_DC_Unreal Take.rlMotion
│ │ AIM_ground_leanBack_02_DL_Unreal Take.rlMotion
│ │ AIM_ground_leanBack_02_DR_Unreal Take.rlMotion
│ │ AIM_ground_leanBack_02_UC_Unreal Take.rlMotion
│ │ AIM_ground_leanBack_02_UL_Unreal Take.rlMotion
│ │ AIM_ground_leanBack_02_UR_Unreal Take.rlMotion
│ │ A_ground_leanBack_02_aim_Unreal Take.rlMotion
│ │
│ ├─Leg Cross
│ │ AIM_ground_legCross_01_CC_Unreal Take.rlMotion
│ │ AIM_ground_legCross_01_CL_Unreal Take.rlMotion
│ │ AIM_ground_legCross_01_CR_Unreal Take.rlMotion
│ │ AIM_ground_legCross_01_DC_Unreal Take.rlMotion
│ │ AIM_ground_legCross_01_DL_Unreal Take.rlMotion
│ │ AIM_ground_legCross_01_DR_Unreal Take.rlMotion
│ │ AIM_ground_legCross_01_UC_Unreal Take.rlMotion
│ │ AIM_ground_legCross_01_UL_Unreal Take.rlMotion
│ │ AIM_ground_legCross_01_UR_Unreal Take.rlMotion
│ │ A_ground_legCross_01_aim_Unreal Take.rlMotion
│ │
│ ├─Legs Open
│ │ AIM_ground_legsOpen_01UC_Unreal Take.rlMotion
│ │ AIM_ground_legsOpen_01_CC_Unreal Take.rlMotion
│ │ AIM_ground_legsOpen_01_CL_Unreal Take.rlMotion
│ │ AIM_ground_legsOpen_01_CR_Unreal Take.rlMotion
│ │ AIM_ground_legsOpen_01_DC_Unreal Take.rlMotion
│ │ AIM_ground_legsOpen_01_DL_Unreal Take.rlMotion
│ │ AIM_ground_legsOpen_01_DR_Unreal Take.rlMotion
│ │ AIM_ground_legsOpen_01_UL_Unreal Take.rlMotion
│ │ AIM_ground_legsOpen_01_UR_Unreal Take.rlMotion
│ │ A_ground_legsOpen_01_aim_Unreal Take.rlMotion
│ │
│ └─Squat
│ AIM_ground_squat_01_CC_Unreal Take.rlMotion
│ AIM_ground_squat_01_CL_Unreal Take.rlMotion
│ AIM_ground_squat_01_CR_Unreal Take.rlMotion
│ AIM_ground_squat_01_DC_Unreal Take.rlMotion
│ AIM_ground_squat_01_DL_Unreal Take.rlMotion
│ AIM_ground_squat_01_DR_Unreal Take.rlMotion
│ AIM_ground_squat_01_UC_Unreal Take.rlMotion
│ AIM_ground_squat_01_UL_Unreal Take.rlMotion
│ AIM_ground_squat_01_UR_Unreal Take.rlMotion
│ A_ground_squat_01_aim_Unreal Take.rlMotion

└─Table
│ A_table_lean_01_loop_Unreal Take.rlMotion
│ A_table_lean_02_loop_Unreal Take.rlMotion

└─Aim Offset
├─Lean 01
│ AIM_table_lean_01_CC_Unreal Take.rlMotion
│ AIM_table_lean_01_CL_Unreal Take.rlMotion
│ AIM_table_lean_01_CR_Unreal Take.rlMotion
│ AIM_table_lean_01_DC_Unreal Take.rlMotion
│ AIM_table_lean_01_DL_Unreal Take.rlMotion
│ AIM_table_lean_01_DR_Unreal Take.rlMotion
│ AIM_table_lean_01_UC_Unreal Take.rlMotion
│ AIM_table_lean_01_UL_Unreal Take.rlMotion
│ AIM_table_lean_01_UR_Unreal Take.rlMotion
│ A_table_lean_01_aim_Unreal Take.rlMotion

└─Lean 02
AIM_table_lean_02_CC_Unreal Take.rlMotion
AIM_table_lean_02_CL_Unreal Take.rlMotion
AIM_table_lean_02_CR_Unreal Take.rlMotion
AIM_table_lean_02_DC_Unreal Take.rlMotion
AIM_table_lean_02_DL_Unreal Take.rlMotion
AIM_table_lean_02_DR_Unreal Take.rlMotion
AIM_table_lean_02_UC_Unreal Take.rlMotion
AIM_table_lean_02_UL_Unreal Take.rlMotion
AIM_table_lean_02_UR_Unreal Take.rlMotion
A_table_lean_02_aim_Unreal Take.rlMotion

资源下载
下载价格10 积分
客服QQ:258371245 统一解压密码:www.ds456.cn

评论0

请先
显示验证码
没有账号?注册  忘记密码?

社交账号快速登录