文件列表
└─Horse Herd iC7.93
│ Horse Herd 4.27 5.0 5.1.jpg
│ Horse_Facial_Hair.iAvatar
│ Horse_Herd_Full.iAvatar
│ SK_Horse_2.iAvatar
│
├─Alternative Textures
│ ├─HorseTextures
│ │ │ T_Horse_Colors_Albino.tga
│ │ │ T_Horse_Colors_Bay.tga
│ │ │ T_Horse_Colors_Black.tga
│ │ │ T_Horse_Colors_Cremello.tga
│ │ │ T_Horse_Colors_Dun.tga
│ │ │ T_Horse_Colors_Gray.tga
│ │ │ T_Horse_Colors_Sorrel.tga
│ │ │ T_Horse_Colors_White.tga
│ │ │ T_Horse_Directional.tga
│ │ │ T_Horse_Eye_Black.tga
│ │ │ T_Horse_Eye_Blue.tga
│ │ │ T_Horse_Eye_Gray.tga
│ │ │ T_Horse_Eye_Pale.tga
│ │ │ T_Horse_Eye_Yellow.tga
│ │ │ T_Horse_Hair_ao.tga
│ │ │ T_Horse_Hair_depth.tga
│ │ │ T_Horse_Hair_dir.tga
│ │ │ T_Horse_Hair_flow.tga
│ │ │ T_Horse_Hair_id.tga
│ │ │ T_Horse_Hair_normal.tga
│ │ │ T_Horse_Hair_opacity.tga
│ │ │ T_Horse_Hair_root.tga
│ │ │ T_Horse_Normal.tga
│ │ │ T_Horse_RoughnessUPD.tga
│ │ │
│ │ ├─Masks-1024
│ │ │ T_Mask_Body_1-4096.bmp
│ │ │ T_Mask_Body_1-face1-legs.bmp
│ │ │ T_Mask_Body_1-face1.bmp
│ │ │ T_Mask_Body_1-face2-legs.bmp
│ │ │ T_Mask_Body_1-face2.bmp
│ │ │ T_Mask_Body_1-face3-legs.bmp
│ │ │ T_Mask_Body_1-face3.bmp
│ │ │ T_Mask_Body_1-face4-legs.bmp
│ │ │ T_Mask_Body_1-face4.bmp
│ │ │ T_Mask_Body_1-legs.bmp
│ │ │ T_Mask_Body_2-4096.bmp
│ │ │ T_Mask_Body_2-face1.bmp
│ │ │ T_Mask_Body_2-face2.bmp
│ │ │ T_Mask_Body_2-face3.bmp
│ │ │ T_Mask_Body_2-face4.bmp
│ │ │ T_Mask_Face_1-4096.bmp
│ │ │ T_Mask_Face_2-4096.bmp
│ │ │ T_Mask_Face_3-4096.bmp
│ │ │ T_Mask_Face_4-4096.bmp
│ │ │ T_Mask_Legs_1-4096.bmp
│ │ │
│ │ └─Masks-4096
│ │ └─Masks-1024
│ └─Tack_Textures
│ T_Headset_AO.tga
│ T_Headset_Color_Base.tga
│ T_Headset_Color_Black.tga
│ T_Headset_Height.tga
│ T_Headset_Metallic.tga
│ T_Headset_Normal.tga
│ T_Headset_Roughness.tga
│ T_Saddle_Color_Black.tga
│ T_Saddle_Color_Red.tga
│ T_Seddle_Color_Base.tga
│ T_Seddle_Height.tga
│ T_Seddle_Metallic.tga
│ T_Seddle_Normal.tga
│ T_Seddle_Roughness.tga
│
└─Animations
├─Additives
│ Horse_2_Anim_Blink_AD_Unreal Take.rlMotion
│ Horse_2_Anim_Breathe_AD_Unreal Take.rlMotion
│ Horse_2_Anim_EarBack_L_AD_Unreal Take.rlMotion
│ Horse_2_Anim_EarBack_R_AD_Unreal Take.rlMotion
│ Horse_2_Anim_EyeClose_L_AD_Unreal Take.rlMotion
│ Horse_2_Anim_EyeClose_R_AD_Unreal Take.rlMotion
│ Horse_2_Anim_Neigh_AD_Unreal Take.rlMotion
│ Horse_2_Anim_Tail_High_AD_Unreal Take.rlMotion
│ Horse_2_Anim_Tail_High_L_AD_Unreal Take.rlMotion
│ Horse_2_Anim_Tail_High_R_AD_Unreal Take.rlMotion
│ Horse_2_Anim_Tail_Relaxed_AD_Unreal Take.rlMotion
│ Horse_2_Anim_Tail_UP_AD_Unreal Take.rlMotion
│ Horse_2_Anim_Tail_UP_L_AD_Unreal Take.rlMotion
│ Horse_2_Anim_Tail_UP_R_AD_Unreal Take.rlMotion
│
├─In-Place
│ Horse_2_Anim_CanterJump_IP_Unreal Take.rlMotion
│ Horse_2_Anim_Canter_IP_Unreal Take.rlMotion
│ Horse_2_Anim_Canter_L_IP_Unreal Take.rlMotion
│ Horse_2_Anim_Canter_R_IP_Unreal Take.rlMotion
│ Horse_2_Anim_Eating_IP_Unreal Take.rlMotion
│ Horse_2_Anim_Fall_Landing_IP_Unreal Take.rlMotion
│ Horse_2_Anim_Fall_Start_IP_Unreal Take.rlMotion
│ Horse_2_Anim_Gallop_IP_Unreal Take.rlMotion
│ Horse_2_Anim_Gallop_L_IP_Unreal Take.rlMotion
│ Horse_2_Anim_Gallop_R_IP_Unreal Take.rlMotion
│ Horse_2_Anim_Rotate_L_IP_Unreal Take.rlMotion
│ Horse_2_Anim_Rotate_R_IP_Unreal Take.rlMotion
│ Horse_2_Anim_Swim_Back_IP_Unreal Take.rlMotion
│ Horse_2_Anim_Swim_Back_L_IP_Unreal Take.rlMotion
│ Horse_2_Anim_Swim_Back_R_IP_Unreal Take.rlMotion
│ Horse_2_Anim_Swim_IP_Unreal Take.rlMotion
│ Horse_2_Anim_Swim_L_IP_Unreal Take.rlMotion
│ Horse_2_Anim_Swim_R_IP_Unreal Take.rlMotion
│ Horse_2_Anim_Trot_IP_Unreal Take.rlMotion
│ Horse_2_Anim_Trot_L_IP_Unreal Take.rlMotion
│ Horse_2_Anim_Trot_R_IP_Unreal Take.rlMotion
│ Horse_2_Anim_Walk_Backwards_IP_Unreal Take.rlMotion
│ Horse_2_Anim_Walk_Backwards_R_IP_Unreal Take.rlMotion
│ Horse_2_Anim_Walk_Backward_L_IP_Unreal Take.rlMotion
│ Horse_2_Anim_Walk_IP_Unreal Take.rlMotion
│ Horse_2_Anim_Walk_L_IP_Unreal Take.rlMotion
│ Horse_2_Anim_Walk_R_IP_Unreal Take.rlMotion
│
├─RootMotion
│ Horse_2_Anim_CanterJump_RM_Unreal Take.rlMotion
│ Horse_2_Anim_Canter_L_RM_Unreal Take.rlMotion
│ Horse_2_Anim_Canter_RM_Unreal Take.rlMotion
│ Horse_2_Anim_Canter_R_RM_Unreal Take.rlMotion
│ Horse_2_Anim_Eating_RM_Unreal Take.rlMotion
│ Horse_2_Anim_Fall_Landing_RM_Unreal Take.rlMotion
│ Horse_2_Anim_Fall_Start_RM_Unreal Take.rlMotion
│ Horse_2_Anim_Gallop_L_RM_Unreal Take.rlMotion
│ Horse_2_Anim_Gallop_RM_Unreal Take.rlMotion
│ Horse_2_Anim_Gallop_R_RM_Unreal Take.rlMotion
│ Horse_2_Anim_Rotate_L_RM_Unreal Take.rlMotion
│ Horse_2_Anim_Rotate_R_RM_Unreal Take.rlMotion
│ Horse_2_Anim_Swim_Back_L_RM_Unreal Take.rlMotion
│ Horse_2_Anim_Swim_Back_RM_Unreal Take.rlMotion
│ Horse_2_Anim_Swim_Back_R_RM_Unreal Take.rlMotion
│ Horse_2_Anim_Swim_L_RM_Unreal Take.rlMotion
│ Horse_2_Anim_Swim_RM_Unreal Take.rlMotion
│ Horse_2_Anim_Swim_R_RM_Unreal Take.rlMotion
│ Horse_2_Anim_Trot_L_RM_Unreal Take.rlMotion
│ Horse_2_Anim_Trot_RM_Unreal Take.rlMotion
│ Horse_2_Anim_Trot_R_RM_Unreal Take.rlMotion
│ Horse_2_Anim_Walk_Backwards_RM_Unreal Take.rlMotion
│ Horse_2_Anim_Walk_Backwards_R_RM_Unreal Take.rlMotion
│ Horse_2_Anim_Walk_Backward_L_RM_Unreal Take.rlMotion
│ Horse_2_Anim_Walk_L_RM_Unreal Take.rlMotion
│ Horse_2_Anim_Walk_RM_Unreal Take.rlMotion
│ Horse_2_Anim_Walk_R_RM_Unreal Take.rlMotion
│
└─Steady
Horse_2_Anim_Death_L_ST_Unreal Take.rlMotion
Horse_2_Anim_Death_R_ST_Unreal Take.rlMotion
Horse_2_Anim_Fall_High_ST_Unreal Take.rlMotion
Horse_2_Anim_Fall_Low_ST_Unreal Take.rlMotion
Horse_2_Anim_Idle_L_ST_Unreal Take.rlMotion
Horse_2_Anim_Idle_R_ST_Unreal Take.rlMotion
Horse_2_Anim_Idle_Shake_ST_Unreal Take.rlMotion
Horse_2_Anim_Idle_ST_Unreal Take.rlMotion
Horse_2_Anim_Kick_L_ST_Unreal Take.rlMotion
Horse_2_Anim_Kick_R_ST_Unreal Take.rlMotion
Horse_2_Anim_Kick_ST_Unreal Take.rlMotion
Horse_2_Anim_Rearing_IP_Unreal Take.rlMotion
Horse_2_Anim_Swim_Idle_ST_Unreal Take.rlMotion
评论0