文件列表
└─Magical Knight Set ic7.91
│ SKMannequin_T_Pose_FAV.iAvatar
│ SM_weapon.iProp

└─Animations
│ atk_air01_Unreal Take.rlMotion
│ atk_air02_Unreal Take.rlMotion
│ atk_energy01_Unreal Take.rlMotion
│ atk_energy02_Unreal Take.rlMotion
│ atk_energy03_Unreal Take.rlMotion
│ atk_energy04_Unreal Take.rlMotion
│ atk_energy05_Unreal Take.rlMotion
│ atk_energy06_Unreal Take.rlMotion
│ atk_energy07_Unreal Take.rlMotion
│ atk_energy08_Unreal Take.rlMotion
│ atk_energy09_End_Unreal Take.rlMotion
│ atk_energy09_Loop_Unreal Take.rlMotion
│ atk_energy09_Start_Unreal Take.rlMotion
│ atk_energy10_Unreal Take.rlMotion
│ atk_energy11_Unreal Take.rlMotion
│ atk_sword01_Unreal Take.rlMotion
│ atk_sword02_Unreal Take.rlMotion
│ atk_sword03_Unreal Take.rlMotion
│ atk_sword04_Unreal Take.rlMotion
│ atk_sword05_Unreal Take.rlMotion
│ atk_sword06_Unreal Take.rlMotion
│ atk_sword07_Unreal Take.rlMotion
│ atk_sword08_Unreal Take.rlMotion
│ avoid_back_Unreal Take.rlMotion
│ avoid_front_Unreal Take.rlMotion
│ avoid_left_Unreal Take.rlMotion
│ avoid_right_Unreal Take.rlMotion
│ Buff01_Unreal Take.rlMotion
│ Combo01_1_Unreal Take.rlMotion
│ Combo01_2_Unreal Take.rlMotion
│ Combo01_3_Unreal Take.rlMotion
│ Combo01_4_Unreal Take.rlMotion
│ Combo01_Unreal Take.rlMotion
│ Combo02_1_Unreal Take.rlMotion
│ Combo02_2_Unreal Take.rlMotion
│ Combo02_3_Unreal Take.rlMotion
│ Combo02_Unreal Take.rlMotion
│ dead_01_Unreal Take.rlMotion
│ dead_02_Unreal Take.rlMotion
│ dead_03_Unreal Take.rlMotion
│ dead_04_Unreal Take.rlMotion
│ dead_05_Unreal Take.rlMotion
│ dodge_back_atk_Unreal Take.rlMotion
│ down_bound_down_high_Unreal Take.rlMotion
│ down_bound_down_Unreal Take.rlMotion
│ down_bound_up_high_Unreal Take.rlMotion
│ down_bound_up_Unreal Take.rlMotion
│ down_knockdown_down_Unreal Take.rlMotion
│ down_knockdown_up01_Unreal Take.rlMotion
│ down_knockdown_up02_Unreal Take.rlMotion
│ down_knockdown_up03_Unreal Take.rlMotion
│ down_liedown_hit_Unreal Take.rlMotion
│ down_liedown_idle_down_Unreal Take.rlMotion
│ down_liedown_idle_up_Unreal Take.rlMotion
│ down_wall_liedown_down_Unreal Take.rlMotion
│ down_wall_liedown_up_Unreal Take.rlMotion
│ hit_body_back_Unreal Take.rlMotion
│ hit_body_front_Unreal Take.rlMotion
│ hit_body_left_Unreal Take.rlMotion
│ hit_body_right_Unreal Take.rlMotion
│ hit_head_back_Unreal Take.rlMotion
│ hit_head_front_Unreal Take.rlMotion
│ hit_head_left_Unreal Take.rlMotion
│ hit_head_right_Unreal Take.rlMotion
│ hit_heavy_back_Unreal Take.rlMotion
│ hit_heavy_front_Unreal Take.rlMotion
│ hit_heavy_left_Unreal Take.rlMotion
│ hit_heavy_right_Unreal Take.rlMotion
│ idle_Unreal Take.rlMotion
│ jumpZ1_Unreal Take.rlMotion
│ jump_Unreal Take.rlMotion
│ move_run_01_Unreal Take.rlMotion
│ move_run_02_Unreal Take.rlMotion
│ move_step_back_Unreal Take.rlMotion
│ move_step_front_Unreal Take.rlMotion
│ rise_01_Unreal Take.rlMotion
│ rise_02_Unreal Take.rlMotion
│ rise_03_Unreal Take.rlMotion
│ rise_04_Unreal Take.rlMotion
│ rise_down_Unreal Take.rlMotion
│ roll_back_Unreal Take.rlMotion
│ roll_front_Unreal Take.rlMotion
│ roll_left_Unreal Take.rlMotion
│ roll_right_Unreal Take.rlMotion
│ Run_Start_L_Unreal Take.rlMotion
│ Run_Start_R_Unreal Take.rlMotion
│ Run_Stop_L_Unreal Take.rlMotion
│ Run_Stop_R_Unreal Take.rlMotion
│ strafe_run_strafe_backL45_Unreal Take.rlMotion
│ strafe_run_strafe_backR45_Unreal Take.rlMotion
│ strafe_run_strafe_back_Unreal Take.rlMotion
│ strafe_run_strafe_frontL45_Unreal Take.rlMotion
│ strafe_run_strafe_frontR45_Unreal Take.rlMotion
│ strafe_run_strafe_front_Unreal Take.rlMotion
│ strafe_run_strafe_left_Unreal Take.rlMotion
│ strafe_run_strafe_right_Unreal Take.rlMotion
│ strafe_walk_strafe_backL45_Unreal Take.rlMotion
│ strafe_walk_strafe_backR45_Unreal Take.rlMotion
│ strafe_walk_strafe_back_Unreal Take.rlMotion
│ strafe_walk_strafe_frontL45_Unreal Take.rlMotion
│ strafe_walk_strafe_frontR45_Unreal Take.rlMotion
│ strafe_walk_strafe_front_Unreal Take.rlMotion
│ strafe_walk_strafe_left_Unreal Take.rlMotion
│ strafe_walk_strafe_right_Unreal Take.rlMotion
│ walk_start_L_Unreal Take.rlMotion
│ walk_start_R_Unreal Take.rlMotion
│ walk_stop_L_Unreal Take.rlMotion
│ walk_stop_R_Unreal Take.rlMotion

└─Pose
pose_LookC_Unreal Take.rlMotion
pose_LookD_Unreal Take.rlMotion
pose_LookLD_Unreal Take.rlMotion
pose_LookLU_Unreal Take.rlMotion
pose_LookL_Unreal Take.rlMotion
pose_LookRD_Unreal Take.rlMotion
pose_LookRU_Unreal Take.rlMotion
pose_LookR_Unreal Take.rlMotion
pose_LookU_Unreal Take.rlMotion

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